nosco_logo
Products / Services
 
Software / 3D Design
 
Software / Render
 
Software / Animation
 
Software / Marine
 
Software / CAM
 
Software / Other
 
CNC Systems
 
Hardware
 
Services
 
Training
Untitled Document
V-Ray for 3ds Max Features

Rendering by:

Rendering Core

Faster Ray Tracing
V-Ray 3.0 introduces significant optimizations to the ray tracing core. This speeds up all calculations for brute force GI, progressive path tracing, reflections, refractions and more.

View video below:

New Progressive Production Renderer
For interactive and production rendering.

View video below:

Render Mask
To specify render regions using an object selection or image mask.

View video below:

Max Ray Intensity
Parameter to remove noise resulting from over bright sources.

View video below:

Faster Hair Rendering
With support for view-dependent tessellation.

View video below:

Reflection/ Refraction Trace Sets 
To control object visibility in reflections and refractions.

Deep Image 
Support including OpenEXR 2.0 output.

V-Ray RT Improvements
Support for Render Elements on GPU; support for SSS, VRaySkinMtl, and VRayDirt (Ambient Occlusion) on CPU; support for Forest Pack and RailClone from iToo Software

Improved Distributed Rendering 
With Automatic Asset transfer and ability to exclude local machine.

Support for additional render elements
Have full control in compositing by separating the render into render elements

Ultimate resolution of any issues caused by Distributed Rendering 
The new VRayDRBucket render element enables you to identify which render slave rendered each bucket in the final scene.

Bidirectional Path Tracing (BPT)
Create accurate, unbiased light solutions with caustics that are so sharp that they are dangerous to view.

Four different image sampling methods
Fast anti-aliasing engines to fit any case and requirements

Lighting

Probabalistic Light Sampling
For optimized rendering of scenes with multiple lights.

Physically accurate full global illumination solutions
Create accurate GI solutions using a combination of the provided global illumination methods.

Physically accurate lights
Create realistic illumination using physically-based lights, including IES lights and true area lights with support for texture mapping

Directionality parameter for rectangle V-Ray lights
Turn the V-Ray rectangle light into a textured directional light with the new Directionality Parameter

Efficient illumination from HDR environments
Create accurate IBL solutions with sharp shadows at a fraction of the usual render times

Shading

VRmats
For sharing V-Ray materials across host applications.

View video below:

Improved Subsurface Scattering
With support for object-based and raytraced illumination.

View video below:

VRaySkinMtl
With layered reflections and artist-friendly controls.

OSL
Support for programmable shaders.

Efficient shading system optimized for ray-tracing
Specially optimized shaders to improve render speeds.

Support for efficient material layering
Quickly render complex materials using the V-Ray Blend material.

VRayCarPaintMtl
For creating stunning car paint shaders complete with base, flake and coat layers. Full mapping support allows for amazing flexibility and a wide range of effects.

View video below:

VRayDistanceTex texture
Use this procedurally generated texture to create a wide range of effects based on the distance between objects in the scene. The map is computed analytically without raytracing and can be used to drive other render-time effects like V-Ray fur and displacement mapping.

View video below:

VRayMultiSubTex
Use this V-Ray specific texture to assign different textures based on object ID.

View video below:

VRayHairInfoTex
Is a new texture, adding control and flexibility when using the VRayHairMtl.

VRayOrnatrixMod
Is a new modifier, providing the ability to render Ephere’s Ornatrix hair seamlessly in V-Ray.

VRayPtex
Is a new texture capable of loading Ptex files, an innovative texture format created by Walt Disney Animation Studios®, that eliminates the need to assign UVs.

VRayGLSLMtl
Is a new shader, providing the ability to load materials created using the meta shading language - MetaSL.

VRayGSLTex
Is a new map capable of loading textures created using MetaSL

Dispersion
The new and improved V-Ray material comes with a complete support for light dispersion. This simple yet powerful feature allows you to create stunning close ups of refractive objects with caustics that dazzle the eye.

View video below:

Geometry

VRayClipper
For creating cutaway and section renders.

Metaballs
With support for rendering implicit surfaces.

Workflow

Quick Settings
With production-ready presets for fast render set ups.

View video below:

Improved V-Ray Frame Buffer
With added color correction controls.

View video below:

Simplified User Interface
With easy access to common controls.

New V-Ray Toolbar
With easy access to common controls.

New Online Documentation
With direct links within interface.

OpenColorIO
Support for advanced color management.

Alembic
Integration with support for hair and particles.

Lens Effects
Supported directly in V-Ray Frame Buffer.

Lens Analyzer Tool
To match barrel distortion using any image (no longer limited to grid photo).

VRayExposureControl plug-in
For proper exposure of regular viewport and camera views, including orthographic views.

V-Ray Light Lister
Quickly set up and adjust complex lighting with the help of the new V-Ray Specific Light Lister.

Dynamic loading of tiled OpenEXR
Load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture

On-demand geometry loading from the disk
Use V-Ray Proxy to render millions of polygons at maximum memory efficiency by storing the geometry on the hard drive

Displacement mapping
Precisely control the displacement on a per object basis with the V-Ray Displacement modifier

Stereoscopic setup
Use the VRayStereoRig helper to quickly set up stereoscopic images and animations. In addition, the built in support for shade maps allows for much faster rendering of Depth of Field and Motion Blur effects with or without stereoscopy.

View video below:

 
 
Nosco Consultancy. Established 2001 in Singapore. All rights reserved.